Chapter 2 Binary Values and Number Systems
Chapter 5 Computing Components
Chapter 6 Low-Level Programming Languages and Pseudocode
Chapter 7 Problem Solving and Algorithms
Chapter 8 Abstract Data Types and Subprograms
Chapter 9 Object-Oriented Design and High-Level Programming Languages
Chapter 11 File Systems and Directories
Chapter 12 Information Systems
Chapter 13 Artificial Intelligence
Chapter 14 Simulation, Graphics, Gaming, and Other Applications
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