Files for the Game

Most of the files that we will use in this game we either have created earlier in the book or will create specifically for this game. That being said, we are going to use some existing 3D models for the targets. Special thanks to Adam Kruvand at Studio2a for providing the models. Make sure that you create a new folder on your computer and copy the following files from the CD into the folder:

duck.3ds

seahorse.3ds

donkey.3ds

flamingo.3ds

dolphin.3ds

snake.3ds

bullet.3ds

welcome.bmp

pause.bmp

end.bmp

ground.jpg

explode.wav

phaser.wav

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