Importing 3D Assets

Once we have the required objects present in the game scene, it is time to import the 3D objects we created in the previous chapters--Yes, the 3D objects of a HoloLens.

You can download the FBX file for the HoloLens from for this project from a shared <location>. Note, this FBX is nothing but a prefab we have created and discussed earlier.

To import it into our project, right-click on Assets|Import New Assets and select the FBX file from the download location.

Import HoloLens FBX File

Once the import is done, drag and drop the HoloLens object to Object Hierarchy.

  • Scale up the object to 30 for the scale position to get a room size view
  • Change the Rotation of the Y axis to -120 degree for a better view from the side

Finally, this is how your initial setup should look in the Unity Scene View and Game View.

Initial View of the scene
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