Now for the fun bit, and the most critical... the player movement!
Movement
. Make sure Group is selected; when it is, you can see a blue outline around it. If it isn't, select it. Now, click the Create Rule button and you should see a new rule within your group. If not, simply drag the new rule into it. Acceleration
and change the settings to: Attribute | game.Accelerometer.X |> | 0.5. This says that when the accelerometer on the X axis is greater than 0.5g, which means the device is in landscape and tilted forward. 90
, and leave Acceleration at 100
. Now would be a good time to limit the speed the player can get to, in the actors attributes box; expand the Motion roll out, change the Max Speed to 200
, and check the Apply Max Speed box.3.22.61.218