Chapter 1. Creating Interactive User eXperiences

In this chapter, we will cover:

  • Creating a cloze with pictures
  • Designing a True or False quiz
  • Developing a quandary maze activity with images
  • Carrying out and embedding an interactive flowchart
  • Designing matching activities with pictures
  • Ordering paragraphs with related scenes
  • Linking external 2D interactive activities
  • Linking external 3D interactive activities

Introduction

There are many ways to build or create rich interactive User eXperiences. We are going to learn how to design them using a combination of technologies, free and open source software, as well as services available on the Web.

This chapter explains how to create rich activities for Moodle courses. We will work with graphics to create engaging activities for our students. Images tend to be an important asset to bear in mind when designing an activity.

The aim of this chapter is to insert in our Moodle course the available applications in Web 2.0 in order to enrich our activities. We will use Hot Potatoes, JClic, and Quandary 2, which are visually rich, free software available on the Web. You can design activities using interactive websites as well.

This book will cover the topics of general knowledge. Therefore, in each chapter, we will cover a different topic. This chapter deals with Nobel Prize winners and people of achievement.

..................Content has been hidden....................

You can't read the all page of ebook, please click here login for view all page.
Reset
3.138.34.226