Other Books You May Enjoy

If you enjoyed this book, you may be interested in these other books by Packt:

Hands-On Game Development Patterns with Unity 2019
David Baron

ISBN: 978-1-78934-933-7

  • Discover the core architectural pillars of the Unity game engine
  • Learn about software design patterns while building gameplay systems
  • Acquire the skills to recognize anti-patterns and how to avoid their adverse effect in your codebase
  • Enrich your design vocabulary so you can better articulate your ideas on how to better your game's architecture
  • Gain some mastery over Unity's API by writing well-designed code
  • Get some game industry insider tips and tricks that will help you in your career

Unity Game Optimization - Third Edition
Chris Dickinson, Dr. Davide Aversa

ISBN: 978-1-83855-651-8

  • Apply the Unity Profiler to find bottlenecks in your app, and discover how to resolve them
  • Discover performance problems that are critical for VR projects and learn how to tackle them
  • Enhance shaders in an accessible way, optimizing them with subtle yet effective performance tweaks
  • Use the physics engine to keep scenes as dynamic as possible
  • Organize, filter, and compress art assets to maximize performance while maintaining high quality
  • Use the Mono framework and C# to implement low-level enhancements that maximize memory usage and prevent garbage collection
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