An essential tool for any level designer is the Solids tool. This tool can be regarded as a very simplistic shape creator. Ideally, you will eventually want to get an artist to build the proper asset for you in other external 3D applications. However, by using the Solids tool, you will still be able to create simplistic white box assets to get both the object's volume footprint and dimensions.
The Solids tool is a very basic geometry creation tool within the editor. It allows you to create a multitude of different shapes that all have their own physical proxies tied to them. You can use these shapes to form complicated objects and merge them together, allowing you to export them with their size intact for an artist to later create into an asset; however, this step will be explained later.
Here are some additional properties you may add to the solids when creating them.
When creating a new solid, boxes aren't the only shape. You will be able to create shapes such as cones, spheres, and cylinders.
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