Contents

Foreword
How to cheat, and why
Acknowledgments
How to use this book
1 Design styles
Drawing with basic shapes
The Brush tool
Mixing colors
Using gradients
Adding texture
The Pen tool
Trace Bitmap
Shading 1: line trick
Shading 2: shape it
Shading 3: paint selected
Shading 4: outlines
Realism with gradients
Spray Brush tool
Deco tool
Interlude: The new Flash interface
2 Transformation and distortion
Distorting bitmaps
The Envelope tool
Warping
Card flip
3D Rotation
Butterfly
Squash and stretch
Interlude: Being subtle
3 Masking
Rotating globe
Flag waving
Iris transition
Handwriting
Spotlight
Focus
Interlude: A moment of clarity
4 Motion tips and tricks
The new Motion tween
The Motion Editor
Basic shadow
Drop shadow
Perspective shadow
Blur filter
Flying text
Combining effects
Blur filter (text)
Selective blurring
Background blurring
Interlude: Learning to be simple
5 Character animation
2.5D basics
2.5D advanced
2.5D monkey
Lip syncing (swap method)
Lip syncing (nesting method)
To sync or not to sync
Sync (Classic tween)
Sync (Motion tween)
Hinging body parts
Bone tool (Inverse Kinematics)
Closing the gaps
Bitmap animation (JibJab)
PSD Importer (JibJab)
Motion guides (JibJab)
Walk cycle
Advanced walk cycle
Anticipation
Drawing upon oneself
Looping backgrounds
Tradigital animation
Interlude: How did I get here?
6 Flash to video
Document setup
Ape Escape
Title and action safety
Safe colors
Safe colors (Kuler)
Keeping it all in sync
QuickTime Exporter
SWF2Video
Interlude: Graphics tablets
7 Animation examples
Super text effect
Page turn
Smoke with gradients
Smoke stylized
Full steam ahead
Fireworks
Soft reveal
Star Wars text
Color adjustments
Vertigo
Let it rain
Playing with fire
Winter wonderland
3D perspective
Bone and Spray
Interlude: From the inside out
8 Working with sound
Recording sounds
Audacity®
Adobe® Soundbooth® CS4
Adobe® Audition® 3.0
Sound in Flash
Dynamic sounds (AS3)
Interlude: Flash wasn’t always this good
9 Working with video
Importing video
Flash Video (FLV)
Interlude: FLV tools and articles
10 Interactivity
Event handling
What a drag
Pausing the timeline
Loading images (AS3)
Loading images (AS2)
Toggling sound (AS3)
Interlude: Objects, objects everywhere
11 Extending Flash
Introduction to JSFL
Trace Bitmap and JSFL
AnimSlider Pro
Ajar extensions
iK’motion
Swift 3D Xpress
Flashjester
Toon Boom Animate
Interlude: Pimp my Flash
12 What’s new in CS4
Motion presets
Motion and Classic tweens
Creating Motion tweens
Working with Motion spans
Editing Motion paths
Motion Editor properties
Custom easing
Motion tweens and 3D
3D Position and View
Basic bone armature
Complex bone armature
Joint rotation and constrain
Bone tool easing basics
Bones and shapes
Bind tool
Interlude: The History of Flash
Index
What’s on the CD
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