In this first tutorial, you will create a texture that is ready for modeling as we move into the next chapter. We'll use these two chapters together as a complete tutorial on the asset creation process from beginning to end.
In this first tutorial, you will learn how to:
Turn a photo into a photo texture material
Straighten and manipulate photos
Run filters to enhance color, contrast, and sharpness
Combine multiple textures into one master texture
Prepare your texture for gaming
Finding textures to use in asset modeling
It's time to select a texture and prepare it for modeling into a 3D object. You're going to find your texture on CGTextures.com and model straight from that, giving you the best realism possible. Also, this means you don't need to worry about finding measurements of things; you can model by eye.