SU_Buildings
.Using temporary 3D Warehouse assets in your games
Importing these buildings to Unity may take a long time if you used buildings from the 3D Warehouse. That's because people uploading buildings to 3D Warehouse aren't always thinking about low polygon modeling, using a single texture, or other game asset performance issues. Don't worry about this. Don't forget that at this stage it's all about getting a playable level into Unity so that you can test it and decide what artistic or gameplay decisions to take next. If and when you start to finalize your game, you will also wish to replace these assets with ones you made yourself or other people's you fixed up really well for game use (see Chapter 7,Quick Standard Assets).
When you export a group of SketchUp objects, that group will also act as one group in Unity. This is fine for static elements such as buildings and fences, but you need something to move, such as a door opening and closing or a barrel rolling over when you kick it, it's best to import it individually. The reason you imported a single item instead of many of them (for example, in case of a barrel, you should have many of them scattered around) is that you can assign scripts and physical attributes to the single unit in Unity, and then copy that item around. Copying items within a game development environment such as Unity, rather than SketchUp, is much more memory-efficient because game engines can recognize when an object is just a copy of another. These are called Instances. This means that only one version of the object is loaded into the memory, and all other copies (instances) are not really there, but mirrors of the first one.
Rather, it's like putting up a few mirrors in front of you. You see yourself many times—but you don't need to eat any more. That's how you know these extra "YOUs" are just instances of you and not copies. If, however, you get downstairs tomorrow morning and all the Weetabix is gone, the people sitting at your breakfast table are definitely not instances. You should see a psychiatrist, or someone who can explain parallel universes to you. Or, maybe both.
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