When you created your terrain, you stamped rectangles onto it in case you wanted to remove them later. Have a go at this now:
First of all, you used your modeling skills to delete the area that you stamped out in Chapter 5, Game Levels in SketchUp, then to manually recreate faces with the pencil tool until you had filled in the gaps. You can see four of the five faces you created in the previous image. Remember, if you stick to drawing lines in the Red, Green, and Blue axes you will usually be able to create planar (flat) boundaries with your Pencil tool which will fill in with a face automatically.
Your final level might look something like this:
Can you see any large areas of brickwork? If this were your town, would it still look this clean? Empty spaces such as these are just inviting you to spray-paint your name and logo all over them. If you've never been a hooligan before, now's the opportunity of a lifetime!
Find a surface and right-click, and then select Make Unique Texture. Use Edit Texture to open it in GIMP—and let rip with the Air Brush tool!
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