Navigation
The navigation tools in 3ds Max are located at the bottom right of
the user interface. These tools can be accessed by pressing the but-
tons, but it’s highly recommended that you customize shortcuts to
speed up your workflow.
Perspective and Axonometric (orthographic and isometric) views
are available in 3ds Max. Perspective is most often used because it
simulates the way our eyes see the world, with the correct perspec-
tive of vanishing points. Axonometric orthographic view is
constrained to 90 degrees in one of the planes (top, left, right, or
bottom), and Axonometric isometric is similar to CAD programs,
where parallel lines remain parallel to infinity instead of converging
to a vanishing point as in Perspective view.
From left to right and top to bottom, the navigation options are:
Zoom: This tool moves the view closer or farther from the objects
in the active viewport.
Zoom All: Zoom closer or farther from objects in all viewports si-
multaneously.
Zoom Extents All: Zoom in on all objects of the screen.
Zoom Extents Selected: Zoom in on all selected objects.
Field-of-View (only in Perspective view): Control the view’s
width (FOV).
Pan View: Move the view by clicking and dragging.
Arc Rotate: Rotate the perspective around. The arc rotate with a
white center rotates around the selection. The arc rotate with
a yellow center rotates around a selected subobject.
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Appendix A – 3ds Max Polygonal Modeling Quick Start Guide
Figure A-8: The navigation tools.