Cutting Polygons
The Cut tool is one of the most used tools for polygonal modeling.
When you cut or manually divide the polygon, you add an edge.
Every edge adds tension to the mesh, as we’ll see in the next chap-
ter. The procedure for cutting a polygon is specific to each modeling
application. For example, since version 5 of 3ds Max there has been
an indicator cursor that shows whether you are over an edge or ver-
tex. In Maya, when you click on the edge and hold, you snap the cut
starting point to the clicked edge; when you move the mouse you
can reposition the starting point. 3ds Max 5 allows you to cut as
many polygons as you wish with one cut. Maya 6.5 lets you cut one
polygon at time.
Figures 2-6 and 2-7 show examples of using the Cut tool.
25
Chapter 2 – Polygon Operations
Figure 2-5: Using the By Local option.
Figure 2-6: Click on the origin point (where you want the cut to start), then click on the
destination point to generate a new line.
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