Boolean — Logical mathematical operations developed by George
Boole. In 3D, Boolean operations consist of picking two ob-
jects and joining them together, subtracting them, or having
them intersect each other.
border subelement — In 3ds Max, defined edges at the limit of
the mesh and the hole.
bump — A technique for simulating bumps, wrinkles, and irregu-
larities on objects by using a grayscale texture. The 3D
application interprets the darker values as depressions and
lighter values as bumps.
Butterfly — A subdivision technique proposed by Nira Dyn, Da-
vid Levine, and John Gregory.
CAD — Abbreviation for computer-assisted design.
Cartesian system — Coordinate space system devised by René
Descartes that designates the height, length, and deepness of
the 3D space represented by three axes — X, Y, and Z.
Glossary
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Boolean operations.